For this concept, few thumbnails of actual dragon sketches were necessary. Again, quick and precise sketches are essential for thumbnails.
2015년 1월 30일 금요일
2015년 1월 25일 일요일
Dragon concept 2
Experimenting with actual animal such as iguana or komodo dragon as future references when i will be painting dragons since these animals have similar physique, skin and textures.
Since this is only a concept work, quick and simple sketches were enough to show their physique but maybe more colour would have been great rather than staying in 'White & black' style
Since this is only a concept work, quick and simple sketches were enough to show their physique but maybe more colour would have been great rather than staying in 'White & black' style
2015년 1월 22일 목요일
Dragon Concept 1
Starting from the basic, draw multiple of concept works of what you will be drawing/painting in the near future.
Doing lots of concept works with quick sketches provides variable options you can select when you will be doing the actual painting.
2015년 1월 15일 목요일
C.A.P - New beginning
Statement of Intent
------------------------
- For now, to make this a very vague and simplified 1 sentence, [A collaboration of environment and character]
- Texture
- Shading/Lighting
- Detail
- Perspective view
- It needs to look awesome, thus marking myself how good/bad my painting it is and how it can improve further by giving ()/5 grade.
Previous semester or previous project
------------------------------------------------
- - 2D Character Design (protagonist, antagonist & promotional art).
- It needed the understanding of human anatomy (which I was careless about, learning point here).
- Inspirational Ideas
- Detailing, Lighting/Shading
- Their Characteristic (what kind of characters they are, their ability, power, accessories etc)
Reflective Evaluation
---------------------------
- Truthfully, my paintings sucked. It had no inspiration or if i grade myself, being real nice, it would be 1/5. First of all, detail of each paintings were just crazy terrible, there were only simple figures of protagonist and antagonist, but nothing special about them. That's why I want to increase my potential of drawing/painting in Photoshop, but not character but environment as well.
Basically, produce several high qualities & professional pieces of work
Proposed Project
----------------------
- Combination of (resources from the last semester project briefs):
- Environments for Games
- Character Design
References
-----------------
- http://alexjessup.blogspot.co.uk/
- http://fengzhudesign.com/index.html
피드 구독하기:
덧글 (Atom)











